Tuesday, July 31, 2007

Character Kit stuff

Hi guys.

Just to make it easier, I'm copying in this email the Character Kit that we worked on in class today so you have a record of it in your email. Here it is:

Think about your Second Life character/avatar and apply the following set of criteria to them. Imagine you are that character and answer these questions:

* Super-objective (what is your aim in life?)
* I see myself as (five words)
* if I were a car/food item/alcoholic drink/sport/action hero/animal I would be a.....
* I dress to accentuate my.....
* I dress to hide my.....
* I lead with my....(body part)
* My idea of a good night is......
* My idea of a bad night is.....
* I value my best friend because they.....
* Favourite book/film/TV show/music/web site
* Relaxing means.....

This is what's known as a "character kit" - a set of questions you can use to build up the depth and believability of a character.

Tuesday, July 24, 2007

The Secret - initial brainstorm

Here are the initial ideas we came up with for our town secret - we'll do more work on this next week:

- hidden room
- underground/hidden chambers
- golf course
- time & space shifts/ ie 'Lost' show
- Town food supply provided by zoo animals
- secret door to another world
- celebrity hangout (VIP only)
- haunted house/prison
- prison slaves
- mafia
- candy shop using secret ingredients

Writing for Multimedia - Second Life town details, Week 2

Hi WM1 guys.

Here's what we came up with for our Second Life town concept:

- a "green" theme with parks, animals and car free zones
- holiday-style setting with cafes, cinemas etc

Details of who is going to build what, thus far (note - this may change but will be set by Week 4):

Canals/cinema/art gallery - Peter, Rene, Arthur
Stadium/Colosseum - Waseem, Simon
Carnival - Enoka
Cafes - Nelson/Nathan
Lighthouse - Dimitri, Chris, Ed
Swimming Pool - David
Pub - Andrew, Tom
Casino - Will, Garrick, Dwayne
Race track/drag strip - Enoka
Town Hall - Jay, Parv, Tinny
Open Zoo/Park - Chris, Jay

Note that we will have to work with Dale to see what is doable and to share the work load around, so this is subject to revision.